Skyrim is a monster of a game, but any completionists out there like me will be twiddling their thumbs wondering why they should be fussed about a Skyrim: Remastered. Don’t worry, because here are the mods I’m eagerly waiting for to come out on console which you can delight in playing in the new, prettified world of Skyrim. These stories stand alone in their own right meaning you don’t have to bother with joining a faction to trigger them, and will give you a mountain of gameplay so you can neglect going outside for as long as humanly possible once again, just like when Skyrim first came out. Ah, good memories.
I’ll be updating this list periodically with which platforms support these mods (which you can check via the Bethesda website), so be sure to check back to see what new delights await you in Skyrim: Remastered!
Or take a look at the essential mods for Skyrim: Remastered if you want to iron out any bugs, alter AI behaviour, or simply make the towns look prettier.
Also, if you’re wondering where our Skyrim: Remastered review is, don’t fret: it’s on its way. We’ve locked Andy in a room with a flagon of mead, a wheel of cheese, and Skyrim: Remastered, so it will be heading your way as soon as he’s done slaying dragons and marvelling at the landscape.
Available on: Xbox One, PC
I cannot over-emphasise how much I love this mod. By far my favourite of any I’ve played, the story is gripping, intelligent, and forces you to challenge your morals. For those who love the Dwemer it also fleshes out their legacy and ethos, as they are distinctly under-represented in Skyrim despite being, in my opinion, the most interesting civilisation as well as the most mysterious. Warning, though: once you start this story and go past a certain point - which will be obvious once you get to it, trust me - there’s no going back. You can’t exit the story location to take care of some side-quests, so this mod is one you should expect to complete without any distractions.
Okay, the fact that this mod landed its creator with a job at Bungie should tell you quite a bit about its quality. Falskaar feels like a seamless expansion of Skyrim and makes you the harbinger of an ancient prophecy, which is a nod towards the changing social climate of Falskaar rather than making you The Chosen One (again). Granted, the landscape does look the same no matter where you go and some of the voice acting is a bit over-the-top, but the story is completely new and feels like a DLC. Falskaar is definitely a pedigree mod.
As if building a whole new world wasn’t impressive enough, this mods has new monsters, NPCs, and items. Elsweyr looks like nowhere I’ve ever seen in Skyrim, Oblivion, or Morrowind, with dense jungles, waterways to wade through instead of roads, new creatures to fight or ally with, as well as a backstory which explains the trading prowess of the Khajit. If your Khajit is lacking in backstory and you can feel its computer-generated self aching for the motherland, Moonpath to Elsweyri is a must. Or just download it if you’re a bit fed up with Skyrim’s Norse vibe and want to go on some exotic travels!
I’m currently in denial because my laptop doesn’t have the memory to download this mod, but it looks magnificent and I’m keeping my fingers crossed that it will come out on console at some point. The amount of content is staggering which isn’t surprising as Enderal is basically an ENTIRELY NEW GAME. Enderal is a new land with its own lore and mythology, with professional voice-acting and between 30 - 120 hours of gameplay, depending on whether you like to steamroll through the story or soak up side quests like a sponge. New soundtrack, animations, NPCs, locations, combat, and even a new skill tree, Enderal is an end-game mod for you to install when you have wrung Skyrim dry.
Castle Gonduin won’t be yours without a fight. The slog to claim the castle is definitely worth it; Gonduin feels like the right top-tier reward for someone who’s completed most of the game as you don’t just get the chance to live in a castle - which, admit it, is pretty awesome - but you also have the equivalent of an estate. A guardhouse, tavern, and 40 new NPCs await you, as well as being able to choose your decor and the outfits for your guards. Strolling around the castle after having raised the money to renovate it to its ancient glory made me instantly feel like lord of the manor.
If you love hearing the thud of a well-sharpened blade in someone’s skull and can’t get enough of shield-bashing, tanking, and bellowing, this mod is for you. Faction: Pit Fighter adds a whole new guild dedicated to spilling blood in an arena, with its own NPCs, quests, weapons, and guild progression. Situated in Windhelm, the Pit Fighters are an alternative to The Companions and are sure to sate the appetite of any bloodthirsty warrior.
Missing Morrowind? Moon and Star gives the Dumner a chance to shine, as you’re enlisted to help track down a criminal on the run who hails from Morrowind. The village of Little Vivec, new voice-acting, NPCs, and a storyline that has you trawling through a lost Dwemer civilisation are just some of the things Moon and Star has to offer, plus it works with all the Skyrim DLCs. Featured on multiple top 10 mod lists, Moon and Star is a lore-friendly addition to any Skyrim fanatic’s game.
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Skyrim: Remastered needs mods, so here’s our wishlist and where you can get them
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Not seen your favourite story mod here? Mention it in the comments below!