Racing fans who also own and HTC Vive can now get behind the Project CARS wheel.
Patch 11.0 has just launched for the racer and it supports the HTC VIve and SteamVR’s room customisation option. This update also brings VR mouse support and Gaze control support with the ability to switch between different control options.
There’s also a few other VR improvements along with other standard fixes. Here’s the notes.
* HTC Vive support
* Gaze control implemented, providing hands-free interaction with the User Interface
* Mouse pointer control in HMD view implemented
* Photo mode is now fully functional
* Depth of Field effects now work correctly
* The game will now retain controller focus when the player removes the HMD
* Improved rendering system for Crepuscular rays and Sun flares
* Improved rendering of dirt and rain drops on Helmet visor
* Improved the default seat position
* Improved the default HUD position
* Improved default camera settings to prevent the car tilting independently from the player at steep inclines
* Fixed a refresh issue on the UI when returning from a race to the main menu
* Nürburgring Combined
– Fixed an issue where a pit stop operation would fail to initiate correctly, leaving the car stuck in the pits
– Fixed the starting lights not working
– Fixed an issue with the pit-in trigger potentially initiating when the player is on the main straight
* Improved system for Opponent Labels
* Added support for the Thrustmaster TMX ForceFeedback wheel
* Fixed an issue with Fanatec wheels where at times it would cause dropped frames at the start of a race
* Fixed an issue with Fanatec wheels where LEDs and pedal rumble motors failed to work after a disconnect/reconnect